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Do you like playing sports games? If so, this article is perfect for you! This article will give you a brief overview of the newest patch to the FIFA Soccer video game. The new patch is the 1.03 and it has made some significant changes to gameplay and player intelligence. Let’s take a look at some of these changes below: -First, there were improvements made to Player Intelligence which affect how players move around on the field and receive passes. This improvement should make games more varied as well as provide for more realistic football scenarios such as players outrunning an opponent during a sprint or behind-the-back dribbling tactics. In addition, players who take calculated risks by making a move will be rewarded with a greater sense of success after the player completes his run or pass. -Next, there was a change made to the "Assist" attribute for attacking players. Now, when a player completes a pass to an open teammate, the likelihood that the teammate will score is higher. In addition, when an attacking player receives a ball from an opponent after receiving a tackle from behind, the player's score shooting ability increases significantly. -In order to make passing more realistic and increase PES 2014 accuracy, AI passes have been engineered based on soccer theory and tactics. -The "acceleration" and "deceleration" attributes for players have been improved. Defensive players will be more precise and elusive when they pass and dribble, while attacking players will be more precise and agile when they dribble and shoot. -The "assist attribute" of the passing system has been improved. Now, when a player completes a low pass, there is a greater likelihood that his teammate will score from the pass. Additionally, when an opponent makes an attempt at intercepting the ball from a low pass, there is a greater probability that he will miss the interception attempt. In addition, a player's shot power increases significantly after completing a perfect pass to an open teammate. -The "shot power" attribute has been made more realistic. Now, when a player shoots the ball, the likelihood that the player will score is higher. Additionally, if he makes an unsuccessful attempt at scoring, his shot power decreases significantly. -The movement attributes of the ball have been improved for more realistic scenarios. AI players will move more realistically on the field. They will sprint faster and they will be quicker to change direction after making a run or receiving a pass. Now, when an opponent makes an interception attempt at the last minute of the game, there is a greater probability that he will miss; in addition, if he misses his interception attempt he will not be able to intercept any other passes for several seconds. -Changes have been made to the AI of goalkeepers. Now, a goalkeeper will move faster when rushing out to cover an open teammate or after making a save. In addition, the "characteristic movement" attribute of the goalkeeper has been improved for more realism. -When defending a penalty shot, defenders now have a greater chance of success in blocking the shot. In addition, the "characteristic movement" attribute of defenders has been improved for more realistic scenarios on the field. -The "pass timing" attribute has been modified for better accuracy and realism during online games. cfa1e77820
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